Saturday 23 January 2016

Oen RUN dialogue box Using CMD and C programming

Hello Friends, I m back after very long with very small program to open RUN using Cmd nd C programming:--
1. Using C Program


#include<iostream>
#include<stdlib.h>
using namespace std;
int main()
{
    system("start c:\\WINDOWS\\system32\\rundll32.exe shell32.dll,#61");
    return 0;
}

 2. Using Cmg :-

It's nothing hi-fi like wifi just copy and paste this one line

start c:\\WINDOWS\\system32\\rundll32.exe shell32.dll,#61
  


Thursday 21 January 2016

mouse.h Attachment

#include<dos.h>
#include<graphics.h>
union REGS i,o;
void border(int l)
{
 for(int i=0;i<l;i++)
 {
  setcolor(i);
  rectangle(0+i,0+i,getmaxx()-i,getmaxy()-i);
 }
}
void init()
{
 i.x.ax = 0;
 int86(0x33,&i,&o);
}
void show()
{
 i.x.ax = 1;
 int86(0x33,&i,&o);
}
void hide()
{
 i.x.ax = 2;
 int86(0x33,&i,&o);
}
void show_ptr(int *x,int *y,int *b)
{
 i.x.ax = 3;
 int86(0x33,&i,&o);
 *x = o.x.cx;
 *y = o.x.dx;
 *b = o.x.bx;
}

C Graphics (Osum Combination)

//put mouse.h in bin directory or change the path respectively

#include "c:\\turboc3\\bin\\mouse.h"
#include <stdlib.h>
#include<math.h>
#include <graphics.h>
#include <conio.h>
#include <stdio.h>
#include <string.h>
#include <iostream.h>
void maingame();
void gameborder();
void welcome();
void inter();
void main()
{
 int gd=0,gm=0,cnt=0;
 initgraph(&gd,&gm,"c:\\turboc3\\bgi");
 char ch[50]= "Welcome to  World  of Game Zone by ++ C ";
 char str[50][3];
 int l;
 border(6);
 l = strlen(ch);
  // cout << l;
 int i;
 for(i=0;i<l;i++)
 {
  str[i][0] = ch[i];
  str[i][1] = '\0';
 }
 float x,y;
 int x1,y1,b,l1;
 i=0;
 welcome();
 char c[] = "CONTROL  D  SHAPE WITH MOUSE & HAve FUN ";
 char str1[30][2];
 l1 = strlen(c);
 for(i=0;i<l1;i++)
 {
  str1[i][0] = c[i];
  str1[i][1] = '\0';
 }
 cleardevice();
 if(1)
 {
  i=l1;
  int temp;
  x1 = 300;
  y1 = 450;
  border(6);
  for(float k=0;k<180 ;k+=4.5)
  {
   setcolor(random(15)+1);
   x = 315+ x1*cos(k/180 * 3.14);
   y = y1*sin(k/180 * 3.14);
   i--;
   settextstyle(0,0,2);
   outtextxy(x,y,str1[i]);
   delay(50);
  }
  delay(100);
  border(6);
 }
 getch();
 while(1)
 {
  i=l;
  cnt++;
  int temp;
  if(b==0)
   show_ptr(&temp,&temp,&b);
  else
  {
   show_ptr(&x1,&y1,&b);
  }
  for(float k=0;k<180 ;k+=4.5)
  {
   setcolor(random(15));
   x = 315+ x1*cos(k/180 * 3.14);
   y = y1*sin(k/180 * 3.14);
   i--;
   settextstyle(0,0,2);
   outtextxy(x,y,str[i]);
  }
  delay(100);
  cleardevice();
  border(6);
  if(x1>=300 && y1>=450)
   if(cnt>=40)
    break;
 }
 flushall();
 inter();
 getch();
 cleardevice();
 outtextxy(10,10,"5 CHARACTERS MISSING = GAME OVER");
 setcolor(13);
 outtextxy(10,60,"ALL D BEST");
 getch();
 cleardevice();
 maingame();

}
void maingame()
{
 int gd=0,gm=0,i,x,y,xt,k=1,s=1,cl;
 char ch[100][2],c;
 for(i=0;i<26;i++)
 {
  ch[i][0] =i + 65;
  ch[i][1] = '\0';
 }
 gameborder();
 x=10;
 y=12;
 for(i=0;i<26;i++,x+=24)
 {
  settextstyle(0,0,2);
  cl = random(15);
  if(cl==0)
   cl++;
  setcolor(cl);
  outtextxy(x,12,ch[i]);
 }
 S:
 gameborder();
 xt = random(26);
 x = 10 + (24 * xt);
 for(y=12,i=0;y<470;y+=15,i++)
 {
  if(i%2==0)
  {
   cl = random(15);
   if(cl==0);
    cl++;
   setcolor(cl);
   settextstyle(0,0,2);
   outtextxy(x,y,ch[xt]);
   delay(50-(s/2));
   setcolor(0);
   outtextxy(x,y,ch[xt]);
   gameborder();
  }
  else
  {
   cl = random(15);
   if(cl==0);
    cl++;
   setcolor(cl);
   settextstyle(0,0,2);
   outtextxy(x+5,y,ch[xt]);
   delay(50-(s/2));
   setcolor(0);
   outtextxy(x+5,y,ch[xt]);
   gameborder();
  }
  if(kbhit())
  {
   c = getche();
   if(c == ch[xt][0])
   {
    settextstyle(0,0,2);
    cl = random(15);
    if(cl==0)
     cl++;
    settextstyle(0,0,7);
    setcolor(cl);
    outtextxy(320,240,ch[xt]);
    delay(500);
    setcolor(0);
    outtextxy(320,240,ch[xt]);
    setcolor(cl);
    settextstyle(0,0,2);
    circle(260,240,120);
    outtextxy(150,240,"Scored a point");
    delay(500);
    setcolor(0);
    outtextxy(150,240,"Scored a point");
    circle(260,240,120);
    s+=8;
    gameborder();
    goto S;
   }
   if(c == 'p')
    goto Y;
  }
  settextstyle(0,0,2);
  if(y>=410)
   {
    cl = random(15);
    if(cl==0)
     cl++;
    setcolor(cl);
    circle(260,240,120);
    outtextxy(150,240,"Missed a point");
    delay(500);
    setcolor(0);
    circle(260,240,120);
    outtextxy(150,240,"Missed a point");
    gameborder();
    k++;
    if(k>5)
     goto Y;
    else
     goto S;
   }
  delay(50);
 }
 Y:
 cleardevice();
 char chh[40];
 strcpy(chh,"YOUR SCORE = ");
 strcat(chh,itoa(s,chh,10));
 settextstyle(0,0,2);
 outtextxy(10,20,"YOUR SCORE = ");
 gameborder();
 outtextxy(210,20,chh);
 getch();
 }
void gameborder()                             //border formation
{
 int x,y,cl;
 char ch[10]="CSPIT ";
 setcolor(1);
 rectangle(0,0,639,479);
 for(x=2,y=2;x<639;x+=40)
 {
  settextstyle(0,0,1);
  cl = random(15);
  if(cl == 0)
   cl++;
  setcolor(cl);
  outtextxy(x,y,ch);
  outtextxy(x,y+470,ch);
 }
 for(x=10,y=1;y<480;y+=40)
 {
  settextstyle(0,1,1);
  cl = random(15);
  if(cl == 0)
   cl++;
  setcolor(cl);
  outtextxy(x,y,ch);
  outtextxy(x+630,y,ch);
 }
 setcolor(random(15));
 rectangle(10,10,630,470);
}
void inter()
{
 setcolor(random(15)+1);
 outtextxy(10,10,"HERE");
 delay(150);
 setcolor(random(15)+1);
 delay(150);
 outtextxy(130,50,"IS");
 delay(150);
 setcolor(random(15)+1);
 delay(150);
 outtextxy(270,90,"THE");
 delay(150);
 setcolor(random(15)+1);
 delay(150);
 outtextxy(420,130,"SIMPLE");
 delay(150);
 setcolor(random(15)+1);
 delay(150);
 outtextxy(560,180,"GAME.");
 delay(150);
 setcolor(random(15)+1);
 delay(150);
 outtextxy(10,250,"CAPTURE");
 delay(150);
 setcolor(random(15)+1);
 delay(150);
 outtextxy(130,310,"FALLING");
 delay(150);
 setcolor(random(15)+1);
 delay(150);
 outtextxy(270,360,"CHARACTER");
 delay(150);
 setcolor(random(15)+1);
 delay(150);
 outtextxy(420,410,"OVER");
 delay(150);
 setcolor(random(15)+1);
 delay(150);
 outtextxy(530,450,"SCREEN.");
}
void welcome()
{
 settextstyle(0,0,2);
 setcolor(9);
 outtextxy(10,40,"WELCOME TO MY SIMPLE GAME-WORLD BY C++ GRAPHICS");
 setcolor(12);
 setcolor(9);
 outtextxy(10,270,"Press Any Key to Continue..");
 getch();
}

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